
Get to
Know Me
After spending over a decade in the 3D industry, I’ve had the privilege of collaborating with an incredible range of businesses — from architectural design and film & TV to retail environments and large-scale exhibition projects. Each experience has shaped the way I approach creativity, storytelling, and technical precision in my work.
Originally from Newcastle upon Tyne, I now call Nuneaton in the Midlands home. Whether I’m crafting realistic architectural renders, designing immersive 3D worlds, or developing game-ready assets, I’m driven by a passion for turning ideas into visually striking, meaningful experiences.


How It All Started
My journey began when I studied Game Design in college, which quickly grew into a deep passion for 3D art and digital environments. That passion led me to earn a Bachelor’s degree in 3D Game Art, where I honed my skills in modelling, texturing, and world-building.
After graduating, I began my professional career at an architectural visualisation studio, where I discovered my love for creating realistic, immersive spaces. That experience opened the door to a wide range of opportunities across different industries — from architecture and exhibitions to film, TV, and game development — all building on the same creative foundation that first inspired me back in college.
